Unity Rotation Bug (Video)

I have an object which I imported from Blender, but the rotation is weird.

I think it might relate to child<->parent connections, but I’m not seeing anything binding them.

Several properties rotate and move with their own self axis, but not with the rotation, any idea why?

187356-ezgifcom-gif-maker.gif


Can’t see from the gif but maybe check if you have your coordinates in center rather than pivot? Might give you and idea of what’s wrong

This has the best answer about how to deal with it.

It appears that the model itself hold the pivot and center properties.
Thanks @SamElTerrible for the comments.