Hi,
I have a camera and a cube. when the game starts the camera is at (1,1,-2) position and (0,0,0) rotation and shows the cube.
Whenever I swipe I rotate the camera around the cube, while the cube’s center is the center of rotation.
I want to move the cube in the correct direction using the swipe vector/angle(which I already have) and camera roation. the direction should be one of (1,0,0) / (0,1,0) / (0,0,1) and the opposite directions (-)
Anyone can help me with how to do this? using vector/angle(0-360) and the camera rotation to understand which direction the cube should move?
thank you!!
(I have a toggle that decideds which action swipe does)