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Question by cmos · Nov 18, 2011 at 12:47 PM · parent

Access parent of gameobject

Hi

How can I access the parent of another game object when colliding with a child only. I want to access a variable in the parent script.

For example:

 function OnTriggerEnter(other: Collider){
 other.parent.GetComponent("Script").variable = someVariable;
 }
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Answer by syclamoth · Nov 18, 2011 at 12:57 PM

Use

 other.transform.parent

to get the transform parent.

Use

 other.transform.root

to get the root transform (the one that doesn't have a parent).

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avatar image cmos · Nov 18, 2011 at 01:03 PM 0
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What if its not the transform though. What if its a variable in the script in the parent?

avatar image syclamoth · Nov 18, 2011 at 01:06 PM 0
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You can get all of that from the transform.

 other.transform.parent.GetComponent("Script").variable = variable;

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