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Question by fink1 · Nov 29, 2021 at 10:51 PM · rotationvroculusquestgrab

Oculus Integration & Smooth object rotation by grab

I am trying to make a smooth rotation of an object around the center. Rotation is assumed along all axes by grabbing the object. For example, a globe that can be rotated by hands in all directions. How to do it correct?

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