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Question by jordan_subvrsive · Nov 29, 2021 at 10:51 PM · augmented reality

How to clear AR data when unloading the scene

Hello to the Unity Community!

I'm currently working on an AR application that has multiple AR scenes that can be transitioned to via selection on a main menu scene (loaded/unloaded additively relative to the main menu scene). I'd like to clear out the AR data stored in the AR Foundation subsystems that was generated while in a scene when the user transitions back to the main menu, but I've found few leads on performing this seemingly simple operation.

My question: Is there a simple operation that allows me to clear out the AR data (camera buffer, world tracking points, etc.) that is currently being used by the AR Foundation subsystems?

Thanks!

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