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Question by BaoBei · Nov 21, 2011 at 07:42 AM · editordeform

Manipulate objects in Editor mode via Script

I want to manipulate an object in editor mode via script. For example, i have an object with a cube as snappoint for other objects and some cylinders. So if i select the cube and move it in the scene (movement should be districted to the main axies), the editor script shall measure the distance between 2 cylinders, duplicate the last cylinder, add it to the object and set the position next to the last cylinder by using the distance offset. I want use it to deform objects in the editor via special roles in the script. How can i solve the problem?

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Answer by thyoon7043 · Mar 08, 2019 at 05:58 AM

How about check ECS?

https://software.intel.com/en-us/articles/get-started-with-the-unity-entity-component-system-ecs-c-sharp-job-system-and-burst-compiler

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