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This question was closed Jan 19 at 07:28 AM by Pathurs for the following reason:

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Question by Pathurs · Jan 14 at 07:59 AM · shaderssprites

Best way make a jigsaw shape out of a larger image

I am making a jigsaw puzzle game, and am looking for the best way to make a jigsaw shape from any given image.

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avatar image mf41z · Jan 14 at 08:56 AM 0
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Can you post how things look in the editor? I'm a bit confused as to what you're trying to do exactly, not too familiar with the components you mentioned but maybe I can help somehow

avatar image Pathurs · Jan 14 at 10:53 AM 0
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I also posted it on stackoverflow with images, I couldn't figure out to post images here. https://stackoverflow.com/questions/70707757/best-way-make-a-unique-jigsaw-shape-out-of-a-larger-image

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Answer by dpoly · Jan 14 at 01:41 PM

  1. Create your jigsaw piece edges as Bezier curves, either manually, programmatically or by pulling them out of an Inkscape SVG file. Make as many as you need, at least 20 but more is better.

  2. Join 4 of them up to make edges of a tile mask, one per tile on a single texture, with spacing around each tile. I used Windows Geometry.

  3. Apply the selected mask to the picture at the correct offset and you get a tile.

Sorry, but that turns out to be the easy part. Getting good visuals when dragging tiles around is really hard.

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