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Question by konaoctober10 · Feb 07 at 12:39 PM · #pragma#pragma strict

Scene not loading

I am new to C# and just recently started using unity. I am building an angry birds type of game.

The problem is that when I click play in the hierarchy, next to the Sample scene it shows 'not loading' and keeps flashing.

I am guessing it has to do something with the Scene Management.![alt text][1]

 using UnityEngine;
 using UnityEngine.SceneManagement;
 
 public class Bird : MonoBehaviour
 {
     private Vector3 _initialPosition;
 
     [SerializeField] private float _launchPower = 500;
 
    private void Awake()
    {
        _initialPosition = transform.position;
    }
 
    private void Update()
    {
        if(transform.position.y < 10)
        {
            string currentSceneName = SceneManager.GetActiveScene().name;
            SceneManager.LoadScene(currentSceneName);
        }
    }
    
    private void OnMouseDown()
    {
        GetComponent<SpriteRenderer>().color = Color.red;
    } 
 
    private void OnMouseUp()
    {
        GetComponent<SpriteRenderer>().color = Color.white;
 
        Vector2 directionToInitialPosition = _initialPosition - transform.position;
         GetComponent<Rigidbody2D>().AddForce(directionToInitialPosition * _launchPower);
         GetComponent<Rigidbody2D>().gravityScale = 1;
    } 
 
    private void OnMouseDrag()
    {
        Vector3 newPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
        transform.position = new Vector3(newPosition.x, newPosition.y);
    }
 }
 
unity-prob-1.png (2.9 kB)
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