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Question by ayockel90 · Feb 21 at 10:11 PM · physicsrigidbody

Rigidbody going through collider on impact

I have a player character with a rigidbody and capsule collider. A sphere rolls down a ramp and runs over the player, but this pushes the player into the floor and actually restarts the scene. I have both rigidbodies set to Continuous. What else can I do to prevent this glitch?

https://imgur.com/a/7Ru0SCt

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avatar image Captain_Pineapple · Feb 22 at 09:07 AM 0
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i cannot really see the player being pushed into the floor in there. Either way even if that happend this would not restart your scene. Are you really really really sure that you do not have any code in there that for example restarts your scene because your players has "died" or something?

avatar image ayockel90 Captain_Pineapple · Feb 23 at 02:27 PM 0
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100% certain I have not written any code to restart the scene. When I have the player selected I can see the collider going into the floor.

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