So i have 3 objects, A,B, and C. A is the parent of B, and i want to set C’s parent to be B. But when i use SetParent, C.transform.parent = B.transform, or instatiate C with B as the parent, in every case B stops being a child of A. I know i can just run more code every time to set A as the parent of B, but it feels like there should be a better way of doing it then that.
A and B are a part of the same Prefab and C is a seperate one. i dont know if this changes anything, but it might be relevant. Any Ideas?
EDIT; It turns out i am an idiot and forgot about this horrible bit of code i hid in C.
transform.parent.parent = A;
I removed this and all my problems were solved. Instantiating works, changing C’s parent to B works, all of it. i just was dumb.