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Question by hallmk7 · Mar 12 at 08:13 AM · spritesbackgroundspriterenderer

Allow a game object to stick to another game object's part?

Hey there! I need a help here. While working in unity, i need to find a way so as to allow one game object to stick to a part of another game object.

For instance, consider the blue square.

alt text

When I try to resize the layer behind it to which the square is attached, it moves out of the layer itself, but instead I want it to remain stick to the layer as in the place where hollow green square is.

alt text

How do I do that? Is there any better way of doing what I'm trying to achieve?

img1.png (3.7 kB)
img2.png (10.0 kB)
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Answer by Caeser_21 · Mar 12 at 03:00 PM

I think you can the the blue square a child of the layer that you are trying to resize...

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