• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by Michael 12 · Nov 25, 2011 at 04:36 PM · load levelprogress bar

Load Level 01 Progress Screen

I'm sure t$$anonymous$$s is out there somewhere but buggered if I can find it. After my initial Menu screen my main level takes a w$$anonymous$$le to load, How can I make somekind of prgress bar or somet$$anonymous$$ng just so players are not looking at a big empty black screen for a long time.

I need to know what code to use, where to put it and how to set somet$$anonymous$$ng like t$$anonymous$$s up. Links to somekind any kind of tutorial would be very, VERY helpfull :)

Comment
Limesta

People who like this

1 Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Michael 12 · Nov 26, 2011 at 04:09 PM 0
Share

I've been looking into this in more detail. from what I gather this is something that can only be done in the web player build where I'm wanting (atleast for now) a stand alone player. Even if I can just get perhaps music to play and have somekind of spinning animation, just something other than that long black screen before my level loads. I'm afraid in it's current state people would just think it's not working and exit out of it before it even has a chance to load.

Does anyone have any more information on this??

avatar image billykater · Nov 26, 2011 at 04:21 PM 0
Share

The unity pro solution for this is http://unity3d.com/support/documentation/ScriptReference/Application.LoadLevelAsync.html. You can even query the progress from the AsyncOperation object returned by this method.

What exactly do you think only works in a webplayer?

Another easy solution might be to use http://unity3d.com/support/documentation/ScriptReference/Object.DontDestroyOnLoad.html on an object that isn't destroyed during change of levels and allows you to display something on screen.

avatar image Eric5h5 · Nov 26, 2011 at 04:29 PM 0
Share

You can even query the progress from the AsyncOperation object returned by this method.

Yeah, except it only returns 0 or 1, which is not helpful for making progress bars.

avatar image Michael 12 · Nov 26, 2011 at 05:14 PM 0
Share

I'm using the free version of this and not very code savy. Is there not a tutorial or something on how to do what anyone would think would be a standard bloody game componant?!?

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Check if level has been loaded? 1 Answer

OnLevelWasLoaded Pause Before Drawing 1 Answer

how to make an animation loadout 0 Answers

Best way to make an animated infinite striped progress bar? 1 Answer

Can different players be in separate scenes on the same server. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges