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5
Question by genius23k · Mar 17 at 10:14 PM · build-error

build error on osx(Monterey),build error. reason is not found liblibproc file on osx(monterey)

my project had builded on osx.

but after upgraded osx(monterey), I can't build my project.

error is below that.. plz help me..

how to fix that

Exception: System.DllNotFoundException: Unable to load shared library 'libproc' or one of its dependencies. In order to help diagnose loading problems, consider setting the DYLD_PRINT_LIBRARIES environment variable: dlopen(liblibproc, 0x0001): tried: 'liblibproc' (no such file), '/usr/local/lib/liblibproc' (no such file), '/usr/lib/liblibproc' (no such file), '/Users/stanley.kk/Documents/Study_Project/stanley_metabus/Kakao_metabus/Library/Il2cppBuildCache/WebGL/liblibproc' (no such file) at Interop.libproc.proc_pidpath(Int32 pid, Byte* buffer, UInt32 bufferSize) at Interop.libproc.proc_pidpath(Int32 pid) at System.Diagnostics.Process.ResolvePath(String filename) at System.Diagnostics.Process.StartCore(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at Unity.IL2CPP.Common.PlatformUtils.GetOSUname() in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Common35/PlatformUtils.cs:line 91 at Unity.IL2CPP.Common.PlatformUtils.IsOSX() in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Common35/PlatformUtils.cs:line 79 at Unity.IL2CPP.Building.ToolChains.EmscriptenPaths.get_Python() in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/ToolChains/EmscriptenPaths.cs:line 267 at Unity.IL2CPP.Building.CppProgramBuilder.BuildIntermediateObjectFileData(CppCompilationInstruction cppCompilationInstruction) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 292 at Unity.IL2CPP.Building.ParallelFor.<>c_DisplayClass1_0`2.b0(Object o) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/ParallelFor.cs:line 78,plz help me. my project builded on osx.. but .. now. I can't build my project after upgrade osx. how to fix that.. below error. Exception: System.DllNotFoundException: Unable to load shared library 'libproc' or one of its dependencies. In order to help diagnose loading problems, consider setting the DYLD_PRINT_LIBRARIES environment variable: dlopen(liblibproc, 0x0001): tried: 'liblibproc' (no such file), '/usr/local/lib/liblibproc' (no such file), '/usr/lib/liblibproc' (no such file), '/Users/stanley.kk/Documents/Study_Project/stanley_metabus/Kakao_metabus/Library/Il2cppBuildCache/WebGL/liblibproc' (no such file) at Interop.libproc.proc_pidpath(Int32 pid, Byte* buffer, UInt32 bufferSize) at Interop.libproc.proc_pidpath(Int32 pid) at System.Diagnostics.Process.ResolvePath(String filename) at System.Diagnostics.Process.StartCore(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at Unity.IL2CPP.Common.PlatformUtils.GetOSUname() in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Common35/PlatformUtils.cs:line 91 at Unity.IL2CPP.Common.PlatformUtils.IsOSX() in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Common35/PlatformUtils.cs:line 79 at Unity.IL2CPP.Building.ToolChains.EmscriptenPaths.get_Python() in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/ToolChains/EmscriptenPaths.cs:line 267 at Unity.IL2CPP.Building.CppProgramBuilder.BuildIntermediateObjectFileData(CppCompilationInstruction cppCompilationInstruction) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 292 at Unity.IL2CPP.Building.ParallelFor.<>cDisplayClass1_0`2.b_0(Object o) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/ParallelFor.cs:line 78

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avatar image KotMurchik · Mar 18 at 12:31 PM 0
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I have the same problem. I created post here

avatar image lina_polecat · Mar 18 at 12:41 PM 1
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The same problem..

avatar image lina_polecat · Mar 18 at 01:50 PM 1
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The same problem..

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