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Question by green8bean8 · Mar 21 at 07:35 AM · rotation axisparent-child

take off the rotation in a parent child relatioship

so im trying to make a ball move around and when it moves it rotates. the problem is that i want the camera to follow the ball around but if i make the camera a child of the ball when i move around the camera rotates. I want to stop the camera from rotating.

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avatar image green8bean8 · Mar 20 at 11:36 PM 0
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please help

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Answer by Caeser_21 · Mar 21 at 07:58 AM

Create a new script called "Camerafollow" and add the following to it :

 public GameObject Player;
 
 void Start()
 {
 
 }
 
 void Update()
 {
      transform.position = Player.tranform.position;
 }

NOTE : You have to add this script to the 'Camera' object

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