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Question by Tobitoon1 · Apr 01 at 04:08 AM · 2d

Placing 2D Tiles randomly

I am a beginner and want to build a 2D game where the player has to jump up a tower. I have a platform that is a 2D tile. Know i wanna know if its possible to place the tiles randomly in the game so everytime the player dies the tower is different generated. ,I am a beginner and want to build a 2D game where the player has to jump up a tower. I have a platform that is a 2D tile. Now i wanna know if its possible to place them randomly in my game so every round the player plays is different.

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Answer by Revolution_Game · Apr 01 at 02:05 PM

maybe something like this?

 void Start(){
         float x = Random.Range(0f,100f), y = Random.Range(0f,100f);
         tile.transform.position = new Vector2(x, y);
 }

if this isn't what you are looking for try specifying your question. https://docs.unity3d.com/ScriptReference/Random.Range.html

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avatar image Tobitoon1 · Apr 03 at 06:46 PM 0
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Thank you. I will give it a try.

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