• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Julian Witte · Nov 30, 2011 at 01:17 PM · animationeventanimationeventanimationstatefilename

Error in AnimationState.cpp Line: 307

Hello, there!

I'm getting a weird runtime error in my project:

Abs(1.166667 - 1.186842) <= 0.015343 0.020175 <= 0.015343 4.831929e-03 <= 0

(Filename: /Applications/buildAgent/work/842f9557127e852/Runtime/Animation/AnimationState.cpp Line: 307)

Any ideas what could be causing that?

By the filename, it is probably something related to animations. I use a bunch of animated characters prefabs, most of them uses animation events. It is strange that the project is in development for about 4 months and that error just shown up this week. Nothing was changed in the way we work with animations and events.

That is causing the game to crash on mobile devices. =(

Using Unity 3.4.0f5

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Alavan · Feb 02, 2012 at 03:26 AM

I'm getting the same error. Here is my code:

     using UnityEngine;
 using System.Collections;
 
 public class FireFlipper1 : MonoBehaviour {
     bool fired;
     public string Command;
     public int speed;
     public string anime;
     //int timeAdjustment;
     // Use this for initialization
     void Start () {
     fired=false;
     //timeAdjustment=0;
     }
     
     // Update is called once per frame
     void Update () {
         if (Input.GetAxis(Command)>0 && !fired)
         {
             animation[anime].speed = speed;
             animation.Play(anime);
             fired=true;
         }
 //        if (animation[anime].time>=animation[anime].length)
 //            fired=true;
         else if (Input.GetAxis(Command)<=0)
         {
             if (fired && animation[anime].time==0)
                 animation[anime].time=animation[anime].length;
             animation[anime].speed = speed*-1;
             animation.Play(anime);
             fired=false;
         }
                 // && fired && (animation[anime].time==0 || 
             //                                       animation[anime].time==animation[anime].length+timeAdjustment))
     }
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Evil-Dog · May 21, 2013 at 03:44 PM 0
Share

Any idea on this one? Anyone?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

AnimationEvent.animationState help: NullReferenceException 0 Answers

Ignore "AnimationEvent has no Receiver" errors 0 Answers

Get an Animator state inside an AnimationEvent callback of the last frame 2 Answers

Animation control using Events and .enable 1 Answer

Can one Animation Event be used for a timespan (multiple frames)? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges