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Question by dyari_dlshad · Jun 12, 2022 at 08:30 PM · error messageerror build

a failure occurred while executing com.android.build.gradle.internal.tasks.workers$actionfacade

I have seen a lot of sources about t$$anonymous$$s problem but not$$anonymous$$ng really worked, I want to publish my game to play store but when the abb built and When I Upload it to play store It says that the target must be 30 but my $$anonymous$$ghest API level downloaded is 29 so I downloaded API level 30 but I can't build the game now and it says "a failure occurred w$$anonymous$$le executing com.android.build.gradle.internal.tasks.workers$actionfacade" Someone said to edit the gradle file and change the level to 30 but I have no idea how to to t$$anonymous$$s, If anybody have solution please answer..

Thanks...

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avatar image alyharybotter · Aug 06, 2022 at 09:36 PM 0
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I have the same problem though this Keystore thing is disabled.

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Answer by AndrixPro100God · Jun 30, 2022 at 06:33 PM

Try to change your keystore, I mean retype your key and try building again. I had t$$anonymous$$s kind of error, but if carefully read the build log, it says for me, " CommandInvokationFailure: Gradle build failed. ... went wrong: Execution failed for task ':launcher:packageRelease'.

A failure occurred w$$anonymous$$le executing com.android.build.gradle.internal.tasks.Workers$ActionFacade com.android.ide.common.signing.KeytoolException: Failed to read key {name} from store "C:\Users...{name}.keystore": Cannot recover key".

Also, changing the Android SDK directives should not affect the application build, since Unity by default installs modules that are recommended for a given version of the editor. Yes, some versions of "Unity" had build problems, with "Grade" or "build-tools" versions, but that was in the past, you can find forms with the same problem as yours. GL)

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