Can't find "Use gravity" option in rigidbody2d component

I’m using Unity3d version 2022.1.0f1 on MacOS on a project I began a couple of years ago on a Linux machine.

I am working in 2D and have things with rigidbody2d components. But I can’t see a “Use gravity” option in the component. I made new things too but they have the same lack of the option.

And when I play the scene, nothing falls downwards.

P.S. I created a brand new minimal project. See comments for details. Gravity doesn’t work here either.
Screenshot of simple scene with one object.

When you started the project in the new unity version it should have asked you to update the project if you haven’t done it probably something went wrong.
One solution is to create a new project and transfer your asset and re-implement your components.
If it’s not a long project you can do it quickly otherwise create prefabs

It looks like “Use Gravity” (which is the only phrase used by most forum contributions) has been replaced by “Gravity Scale” in recent versions of Unity3D.

Gravity still doesn’t work though in my projects. I think I’ll do this question again.