how to add a minimum to input fields.

so I’m making my first multiplayer game and trying to figure out the input field but this has stumped me.

Not sure exactly what you’re asking, but I’ll use a float for an example:

public float inputX;

void Update()
{
    inputX = // however you determine it
    inputX = Mathf.Clamp(inputX, minFloatValue, maxFloatValue);
}