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Question by Aduci · Jul 26 at 02:01 PM · networkingmultiplayerphotonmultiplayer-networkingmirror

What are great Multiplayer solutions for an RTS Game? (Mirror vs Photon Quantum vs else)

Hi everyone,

I would like to ask you what networking solution do you suggest to a game which has

  • players as hosts (no dedicated server)

  • rts-like gameplay (2-4 players per room)

  • game rooms to join (In terms of architecture, its almost like Warcraft 3)


What I found is Mirror or Photon Quantum would be the best options, but i dont have a lot of infos on Quantum. On the other hand, Mirror would require additional solutions for lobbies/rooms, and I am not sure about the performance either.

Thank you for your answers.

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