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Question by Pathojen · 2 days ago · gameobject3doptimization

Make an Endless ocean?

alt textI have a water prefab that moves and foams. I could make the water object larger to cover a large game world, but I don't want to make it so big that the game would lag. Is there a way to make it appear to be everywhere, like an endless ocean, while only covering a small portion of game world?

Using the Azure sky Dynamic Skybox and the Low Poly Underwater Pack assets. I didn't do anything fancy with the camera yet as I am not entirely sure what to do with it yet. However, I would like it to view the entire world at the beginning, sort of like Sims or Fortnite, with water all around it. Also I am planning on using either a top-down or third camera view for game play. alt text

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avatar image tormentoarmagedoom · 2 days ago 0
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Come on... you've been in Unity answer so long to know that no info, no answers... show or explain us something.. Camera angle, Skybox? Prespective/ortogaphic? What kind of cean do you have? is the prefab bigh enough to have small prefabs or hundreds and hundreds...

INFO!

avatar image Pathojen · 2 days ago 0
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Edit: Unsure on what else I can offer, it's a very young project. I'll give what I can.

avatar image Pathojen · yesterday 0
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Perspective view, not orthographic, 3rd person and sometimes top down. I stated the names of the assets on the asset store.

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