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Question by kylekaturn · Aug 09, 2022 at 06:04 AM · editorprofilerspikes

Unity 300ms performance spikes on editor.

alt text

Recently , I'm having some performance spikes on editor.

when I create empty project and play there is a serious performance hit(300ms) on every second as you can see in captured screenshot.

profiler indicates MonoIO.Flush() takes 300ms, I have no idea what it is.

And thing is, this spike is only happening while I grab & move any object is scene view. if I don't touch anything there is no spike.

please help.

performancehit.png (372.4 kB)
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