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Question by attackontitanisop · Aug 20, 2022 at 06:19 PM · c#terrainruntimegrassterrain generation

How can I add massive amount of grass on a procedurally generated terrain?

Hey!

I am generating my procedural world using Perlin Noise, and now I want to add a massive amount of grass to it. Is there a way I can achieve that?

I looked everywhere but didn't find anything useful.

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