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Question by Suyuanhan · Dec 04, 2011 at 08:49 AM · shadertexturescale

Non scale texture?

The object's texture will always fit the object's transform scale,but

what I want is : No matter what the object's scale is,but the texture will never scale by the object.

Is there any shader can do that?

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Answer by Graham-Dunnett · Dec 04, 2011 at 02:04 PM

Sounds like as the object scales you will want to apply the inverse scale to the texture using the Tiling and Offset members of the Material. See:

http://unity3d.com/support/documentation/ScriptReference/Material-mainTextureScale.html

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