Unity won't open

my pc is accidentally shutdown when reimport all… and when i open this project again it won’t be open…

please help me this is my final project at college

here is the code showed when i was open

Obtained 10 stack frames
0x00007ff711865a24 (Unity) AssetImportManager::Import
0x00007ff71186a301 (Unity) ImportOutOfDateAssets
0x00007ff711876923 (Unity) RefreshInternalV2
0x00007ff71187dfdb (Unity) StopAssetImportingV2Internal
0x00007ff71186b01d (Unity) InitialRefreshV2
0x00007ff7110a15bd (Unity) Application::InitializeProject
0x00007ff7114ff828 (Unity) WinMain
0x00007ff71288421e (Unity) __scrt_common_main_seh
0x00007ffe588d54e0 (KERNEL32) BaseThreadInitThunk
0x00007ffe59f6485b (ntdll) RtlUserThreadStart

Greetings, @dimaspradana777

As a University Lecturer, I am sympathetic to your problem - I’ve seen it before and it can only really be resolved by going to a backup. There’s no excuse for not backing up - use a cloud based storage system such as Dropbox, iCloud or OneDrive.

It’s possible you may be able to get it back. If your project folder is still around, first of all, copy it. Twice or three times - whatever makes you feel safe. You can try deleting certain subdirectories, for example, Library, Temp, Logs, User Settings. These get rebuilt when you open the project. Depending on your version of Unity, there may be others that you can delete (Script Assemblies, Cache) but I’m not an expert on the older versions of Unity.

However, if that’s no good, you may have to rebuild. That’s not always as disastrous as it sounds. Inside the project folder, you will find folders for prefabs, scripts, materials, Assets and all sorts of things that you can import manually into a new project. What you can’t get back easily is the layout of your scenes and that can take some time.

There are some people who have reported success in recovering. Trying searching above for “Can’t open project” and you may find something. Good luck!