• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by vozochris_1 · Dec 06, 2011 at 02:12 PM · c#variablestringint

string + int = variable

Is there a way I can declare a variable from a string and an int? I use C#.

Edit:

I need something like
string mystring = "Level";
int myint = 1;
int myintResult = 5;
int mystring+myint (must be -> "int Level1") = myintResult;

Comment
jahroy
Sajalsh25

People who like this

2 Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image jahroy · Dec 06, 2011 at 05:23 PM 0
Share

This is a great opportunity to learn about Arrays, Dictionaries, or Hashmaps.

Why are so many people asking this question lately?

2 Replies

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by Bunny83 · Dec 06, 2011 at 02:55 PM

I'm not sure what you're after, but every variable need a type. It could be dynamic or static typed. Usually you should use static type variables so you have to decide what type you need / want. If the result should be a string you can just do this:

int myIntVar = 10;
string myNewString = "Some text " +  myIntVar;

this will automatically call myIntVar.ToString() which converts the integer into a string to be able to concat them.

If the result should be an int you have to convert / parse the string into an int. Something like that:

string myStringVar = "5";
int myIntVar = 10;
int myIntResult = int.Parse(myStringVar) + myIntVar;
// myIntResult wil contain 15

Be careful: the string must contain text that can be interpreted as number / integer.

If you think about declaring a variable name at runtime, that's something which isn't really supported by compiled languages. If you want to access a variable via a string identifier you might use a Hashtable / Dictionary.

edit

Here's an example how to use a dictionary to store a value / object / whatever under a unique string name.

If you want to store int values you would declare a generic dictionary like this:

Dictionary<string,int> myDict = new Dictionary<string,int>();

// To add a new "variable" use Add: myDict.Add("Level1",5);

// To read or write the stored int just do: int tmp = myDict["Level1"];

// or to set a new value: myDict["Level1"] = 20;

A Dictionary always have Key-value pairs. The key is unique for each dictionary, in our case a string. The value is stored along with the key. Dictionaries or HashTables are optimised for fast key-searching and therefore faster then doing it yourself with a List but always slower then using real variables.

Since the key is a string you can create it at runtime:

int currentLevel = 5;
myDict["Level" + currentLevel] = 123;

note: you can only access / use entries that have been added to the dictionary. You can test if a specific key exists with:

if (myDict.ContainsKey("Level25"))
Comment
vozochris_1
jahroy
Sajalsh25
philipz

People who like this

4 Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image vozochris_1 · Dec 06, 2011 at 03:20 PM 0
Share

That's not what I need :( I need something like
string mystring = "Level";
int myint = 1;
int myintResult = 5;
int mystring+myint (must be -> "int Level1") = myintResult;

avatar image Bunny83 · Dec 06, 2011 at 04:12 PM 0
Share

Like i said in my last sentence you CAN'T declare variables at runtime. Mono / .NET is a compiled language, not a dynamic scripting language. All identifiers have to be constant at compile-time.

Also as i already said in this case you might want to use a Dictionary.
I will add an example.

avatar image vozochris_1 · Dec 06, 2011 at 05:58 PM 0
Share

Thanks very much!!! I voted up your answer and marked it as correct.

avatar image

Answer by ptdnet · Dec 06, 2011 at 05:15 PM

a dictionary would be perfect for this

 Dictionary myDic = new Dictionary();
 
 for (int i = 0; i < 10; i++) {
     myDic.Add("Level" + i, 0);
 }
 
 // and later on ...
 myDic("Level4") = 392;
 // etc!

My C# above may have a few typos in it, but the general idea is there.

Comment
vozochris_1

People who like this

1 Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image vozochris_1 · Dec 06, 2011 at 06:00 PM 0
Share

Thanks very much! I voted up your answer.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Can I create a list with an int/float and a string? C# 2 Answers

Changing a text equal to a string variable 1 Answer

I can't print a int.ToString() variable in a guiText.text 1 Answer

Changing a GUI String to read as a INT 2 Answers

Display additional text before the variable that the user is editing in a GUI Text Field 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges