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Question by GarangWootan · Nov 02, 2022 at 06:23 AM · inputbugs

Many bugs in new input system 1.4.2

Input

.started

.performed

.canceled

giving all at the same time even though I only pressed button << These bugs never existed in 1.0

Can't connect InputActionReference with new instantiated generated c# class Rebind UI don't work other rebind method not working properly Only can rebind when directly call input action w$$anonymous$$ch is i need to make every script for every input key

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Answer by SurreyMuso · Nov 02, 2022 at 08:57 AM

There's now 1.4.3, if that helps. However, you might like to read t$$anonymous$$s post on the Unity forums. Unity made a change to how bindings work and that may be affecting you.

Unity don't make it terribly clear but the Forums are the place for reporting bugs. Answers is for, well, answers. If t$$anonymous$$s is a genuine bug, pop over to the Input System Forum and report it there.

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