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Question by Somian · Dec 08, 2011 at 09:44 PM · normal map

weird texture seams in normal map

Hi there, I imported a diffuse and normal map to apply to a stair mesh in unity and the result looks like this:

alt text

This is the normal map:

alt text

The UV are also perfectly aligned via move-and-seamd so idk where these seams are coming from. oO

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Answer by daimadoushi · Apr 15, 2013 at 02:28 AM

I think this post might help you : http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html

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avatar image fffMalzbier · Apr 15, 2013 at 10:00 AM 0
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Very nice article Thanks a lot.

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