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Question by mallolje · Jan 30 at 02:11 AM · buildbuild-errorbuild and run

APK multiple errors

Hi

I have an issue creating an APK to transfer this file to my mobile to test the game, but I have multiple errors.

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Answer by mallolje · Jan 30 at 05:44 PM

Also, I have another issue I have to share.

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Configure project :launcher WARNING: The option setting 'android.enableR8=false' is deprecated. It will be removed in version 5.0 of the Android Gradle plugin. You will no longer be able to disable R8 Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-30\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

Task :launcher:preBuild UP-TO-DATE Task :launcher:preDebugBuild UP-TO-DATE Task :unityLibrary:preBuild UP-TO-DATE Task :unityLibrary:preDebugBuild UP-TO-DATE Task :unityLibrary:packageDebugRenderscript NO-SOURCE Task :launcher:generateDebugBuildConfig UP-TO-DATE Task :launcher:compileDebugRenderscript NO-SOURCE Task :launcher:javaPreCompileDebug UP-TO-DATE Task :launcher:generateDebugResValues UP-TO-DATE Task :launcher:generateDebugResources UP-TO-DATE Task :unityLibrary:compileDebugAidl NO-SOURCE Task :launcher:createDebugCompatibleScreenManifests UP-TO-DATE Task :launcher:compileDebugAidl NO-SOURCE Task :unityLibrary:generateDebugResValues UP-TO-DATE Task :launcher:extractDeepLinksDebug UP-TO-DATE Task :unityLibrary:compileDebugRenderscript NO-SOURCE Task :unityLibrary:generateDebugResources UP-TO-DATE Task :unityLibrary:packageDebugResources UP-TO-DATE Task :unityLibrary:extractDeepLinksDebug UP-TO-DATE Task :unityLibrary:processDebugManifest UP-TO-DATE Task :unityLibrary:compileDebugLibraryResources UP-TO-DATE Task :unityLibrary:parseDebugLocalResources UP-TO-DATE Task :unityLibrary:generateDebugRFile UP-TO-DATE Task :launcher:mergeDebugResources FAILED

13 actionable tasks: 1 executed, 12 up-to-date UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) This is another FAILURE: Build failed with an exception. What went wrong: Execution failed for task ':launcher:mergeDebugResources'.

This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry.

The following AndroidX dependencies are detected: androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.versionedparcelable:versionedparcelable:1.1.0, androidx.core:core:1.2.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.2.0, androidx.startup:startup-runtime:1.0.0, androidx.tracing:tracing:1.0.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. Get more help at https://help.gradle.org BUILD FAILED in 1s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) CommandInvokationFailure: Gradle build failed. C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleDebug" Environment Variables: USERDOMAIN = USER-PC ProgramFiles = C:\Program Files TMP = C:\Users\User\AppData\Local\Temp PROCESSOR_ARCHITECTURE = AMD64 NVCUDASAMPLES_ROOT = C:\ProgramData\NVIDIA Corporation\CUDA Samples\v10.1 PROCESSOR_REVISION = a502 OneDriveConsumer = C:\Users\User\OneDrive OS = Windows_NT CHROME_CRASHPAD_PIPE_NAME = \.\pipe\crashpad_25048_EYVEDYEEIRHZYAXT PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 165 Stepping 2, GenuineIntel CUDA_PATH = C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1 ProgramW6432 = C:\Program Files CUDA_PATH_V10_1 = C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1 JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8 USERPROFILE = C:\Users\User JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK CommonProgramFiles = C:\Program Files\Common Files DriverData = C:\Windows\System32\Drivers\DriverData ComSpec = C:\Windows\system32\cmd.exe PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\Windows\system32\WindowsPowerShell\v1.0\Modules ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK SystemRoot = C:\Windows NUMBER_OF_PROCESSORS = 12 VS140COMNTOOLS = C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\ NVCUDASAMPLES10_1_ROOT = C:\ProgramData\NVIDIA Corporation\CUDA Samples\v10.1 BURST_ANDROID_MIN_API_LEVEL = 22 FPS_BROWSER_APP_PROFILE_STRING = Internet Explorer HOMEDRIVE = C: TEMP = C:\Users\User\AppData\Local\Temp Path = C:\Program Files\Microsoft\jdk-11.0.12.7-hotspot\bin;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Eclipse Foundation\jdk-8.0.302.8-hotspot\bin;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1\bin;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1\libnvvp;C:\Program Files\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files\Microsoft SQL Server\130\Tools\Binn\;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\170\Tools\Binn\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\Nsight Compute 2019.4.0\;C:\Program Files\OpenSSL-Win64\bin;C:\Program Files\Microsoft SQL Server\150\Tools\Binn\;C:\Program Files\dotnet\;C:\Program Files (x86)\IncrediBuild;C:\Program Files\Git\cmd;C:\Users\User\AppData\Roaming\ActiveState\bin;C:\Users\User\AppData\Local\activestate\bin;C:\Users\User\AppData\Local\Programs\Python\Python310\Scripts\;C:\Users\User\AppData\Local\Programs\Python\Python310\;C:\Users\User\AppData\Local\Microsoft\WindowsApps;C:\Users\User.dotnet\tools;C:\Users\User.dotnet\tools USERNAME = User COMPUTERNAME = USER-PC USERNAME = User COMPUTERNAME = USER-PC PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC ALLUSERSPROFILE = C:\ProgramData NVTOOLSEXT_PATH = C:\Program Files\NVIDIA Corporation\NvToolsExt\ SystemDrive = C: windir = C:\Windows FPS_BROWSER_USER_PROFILE_STRING = Default HOMEPATH = \Users\User PUBLIC = C:\Users\Public CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files APPDATA = C:\Users\User\AppData\Roaming OneDrive = C:\Users\User\OneDrive PROCESSOR_LEVEL = 6 CommonProgramW6432 = C:\Program Files\Common Files ProgramFiles(x86) = C:\Program Files (x86) NVIDIAWHITELISTED = 0x01 SESSIONNAME = Console LOGONSERVER = \\USER-PC LOCALAPPDATA = C:\Users\User\AppData\Local SHIM_MCCOMPAT = 0x810000001 USERDOMAIN_ROAMINGPROFILE = USER-PC ProgramData = C:\ProgramData ORIGINAL_XDG_CURRENT_DESKTOP = undefined stderr[ FAILURE: Build failed with an exception. What went wrong: Execution failed for task ':launcher:mergeDebugResources'.

This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry.

The following AndroidX dependencies are detected: androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.versionedparcelable:versionedparcelable:1.1.0, androidx.core:core:1.2.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.2.0, androidx.startup:startup-runtime:1.0.0, androidx.tracing:tracing:1.0.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0 Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. Get more help at https://help.gradle.org BUILD FAILED in 1s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[

Configure project :launcher

WARNING: The option setting 'android.enableR8=false' is deprecated. It will be removed in version 5.0 of the Android Gradle plugin. You will no longer be able to disable R8 Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-30\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.3.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

Task :launcher:preBuild UP-TO-DATE Task :launcher:preDebugBuild UP-TO-DATE Task :unityLibrary:preBuild UP-TO-DATE Task :unityLibrary:preDebugBuild UP-TO-DATE Task :unityLibrary:packageDebugRenderscript NO-SOURCE Task :launcher:generateDebugBuildConfig UP-TO-DATE Task :launcher:compileDebugRenderscript NO-SOURCE Task :launcher:javaPreCompileDebug UP-TO-DATE Task :launcher:generateDebugResValues UP-TO-DATE Task :launcher:generateDebugResources UP-TO-DATE Task :unityLibrary:compileDebugAidl NO-SOURCE Task :launcher:createDebugCompatibleScreenManifests UP-TO-DATE Task :launcher:compileDebugAidl NO-SOURCE Task :unityLibrary:generateDebugResValues UP-TO-DATE Task :launcher:extractDeepLinksDebug UP-TO-DATE Task :unityLibrary:compileDebugRenderscript NO-SOURCE Task :unityLibrary:generateDebugResources UP-TO-DATE Task :unityLibrary:packageDebugResources UP-TO-DATE Task :unityLibrary:extractDeepLinksDebug UP-TO-DATE Task :unityLibrary:processDebugManifest UP-TO-DATE Task :unityLibrary:compileDebugLibraryResources UP-TO-DATE Task :unityLibrary:parseDebugLocalResources UP-TO-DATE Task :unityLibrary:generateDebugRFile UP-TO-DATE Task :unityLibrary:generateDebugRFile UP-TO-DATE Task :launcher:mergeDebugResources FAILED

13 actionable tasks: 1 executed, 12 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at :0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at :0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) Include this errors: Build completed with a result of 'Failed' in 22 seconds (21516 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Last errors is this: UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

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