Transparent Glass for Free Version Of Unity?

I’ve been trying to find a correct answer for this for sometime now, seems oppinions are varied on the subject.
What I want to know is if it is possible in the free version of Unity to make a glass material that will reflect a cubemap of the environment and be transparent?
Or is that another stooopid thing that is a Pro Only feature?

It depends if the cube map is pre-generated or not. Real time generated cube maps require render-to-texture which is a pro feature.