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Question by JackJones · Jun 16, 2010 at 10:08 PM · gameobjectdestroy

Destroy game object on name

var Health = 2; var Money = 1;

function OnControllerColliderHit(hit : ControllerColliderHit) {

var coin = GameObject.FindWithTag("coin"); if(hit.gameObject.tag == "coin") { GUI_Stats.MONEY = GUI_Stats.MONEY + Money; audio.Play();

 Destroy(coin);

} }

this is attached to may player so he can collect coin however i want to destroy the coins separately however the coins all destroy because there all tagged as coin how do i destroy the each individual coin please help thanx

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avatar image Cyclops · Jun 17, 2010 at 02:13 AM 0
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@JackJones, remember to checkmark the best answer (as well as upvoting any good answers).

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Answer by qJake · Jun 16, 2010 at 10:14 PM

Why are you destroying coin, when it's just the first game object that's found with that tag (and has nothing to do with the one you just collided with)?

You need to destroy what you just collided with instead:

Destroy(hit.gameObject);
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avatar image JackJones · Jun 16, 2010 at 10:26 PM 0
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thanx mate it must have been right under my nose lol

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