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Question by imays76 · Dec 21, 2011 at 06:42 PM · runtimeplatform

"Am I running on iPhone? or WebPlayer? or Win32?" detecting it on runtime?

How can my app know the environment platform on runtime? For example, "Am I running on iPhone? or WebPlayer? or Win32?" Of course, I want to let my app know it on runtime, not compile time. (#if IPHONE something is not what I want to know.)

Please reply. Thanks in advance. Hyunjik Bae

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Answer by Tseng · Dec 21, 2011 at 08:47 PM

http://unity3d.com/support/documentation/ScriptReference/Application.html

and

http://unity3d.com/support/documentation/ScriptReference/RuntimePlatform.html

 switch(Application.platform) {
    case RuntimePlatform.WindowsPlayer:
       // Windows specific code
       break;
    case RuntimePlatform.WindowsWebPlayer:
       // Windows webplayer code
       break;
    case RuntimePlatform.IPhonePlayer:
       // iPhone
       break;
    case RuntimePlatform.WindowsPlayer:
       break;

}

If you want to detect if its WebPlayer (and don't want to differentiate between MacOS/Windows), you can do

 if(Application.isWebplayer) {
     // is playing in webplayer
 }
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