• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
111
Question by mabit · Dec 26, 2011 at 08:43 AM · androidremoteappworking

Unity Remote for Android not working (solution)

I have seen a lot of requests for people looking for help getting the Android Remote working.

I have been at it for a few hours to get it working on my new tablet. So here is a guide to getting it working.

Follow these steps and you should have no problems on any device (famous last words).

Step 1 - Download Android SDK

Step 2 - In the SDK installer ensure you install "Google USB Drivers"

Step 3 - Go to device manager and make sure your device has its drivers installed. You can get more help here. http://developer.android.com/sdk/win-usb.html

Step 4 - In Unity under preferences set the path to the Android SDK. C:\Program Files (x86)\Android\android-sdk or something similar.

Step 5 - Close Unity

Step 6 - On your android device ensure that in Application Settings that USB Debugging, Stay Awake and Allow Mock Locations are all enabled.

Step 7 - Connect via USB and launch the remote app.

Step 8 - Launch Unity

Step 9 - Run your game in the editor

Step 10 - Enjoy

Each time you restart the Unity Remote app you must restart Unity or the app will not pick it up. If I am in for a long dev session I plug in device and run remote and then begin work. Means I dont have to keep restarting Unity.

I hope this helps everyone who has a problem with Unity Remote on Android.

Comment
Add comment · Show 14
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Wernight · May 24, 2012 at 11:22 PM 0
Share

First I found that "Unity Remote" is actually an app on the Google Play Store. But still no luck. I believe my drivers and firewall are all fine but no way to test. Is it working with the without Unity Android license?

avatar image Wernight · May 25, 2012 at 11:24 PM 0
Share

It seemed that the drivers where not correctly installed even though the Google Drivers were marked as working. It would be nice to have every version of Unity being able to check if the phone USB is correctly setup. Something like a red/green light or whatever.

After that, I didn't have to restart Unity which is really good and the Android displays the game screen.

avatar image WACOMalt · Jul 18, 2012 at 12:26 AM 0
Share

It's not always the best idea to install google's USB drivers. for some phones only the manufacturer's drivers will enable the use of USB debugging. If you want it to work for your phone, just search for "setting up ADB on DEVICENA$$anonymous$$E" and you will probably find what you need to do. If ADB see's your device, it should work in Unity.

a simple check is to run "adb.exe" that comes in platform-tools in the sdk from command line as "adb devices" if you see something listed, then you are good to go (in theory).

Adb working? check. Launch unity remote, check. Launch Unity and play your game.

avatar image sheheryar_noor WACOMalt · Oct 31, 2013 at 09:22 AM 0
Share

Would it work on Touch screen $$anonymous$$onitors? $$anonymous$$onitors?

avatar image Moohasha · Jan 03, 2014 at 08:17 PM 0
Share

Thank you! I installed the Android SD$$anonymous$$, downloaded the remote app, but couldn't get it working until I read this. I wasn't starting the remote app BEFORE Unity. That fixed it. Thanks for writing this up!

avatar image Nels83 · Jan 14, 2014 at 01:06 AM 0
Share

Thanks!! had my phone and tablet working with my mac, but couldn't get it to work in windows 7. Didn't think that the USB drivers needed to be installed manually since windows installed them when I first plugged in the devices!!

Show more comments

32 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by loony04 · Jan 19, 2016 at 09:15 PM

For me everything works. I have Win10 x64, tablet NVIDIA Shield K1 with android 6.0. But sometimes something goes wrong - For last week everything works ok, but today I click "play" and nothing appears on screen tablet. Solution for this (for me) is wipe tablet. After that everything is ok, again, for some time (week, maybe more).

I observed something interesting: If everything is ok, when I unplug usb cable and plug again (several times even) and type "adb devices" in cmd, I see "[device_id ] device". But if remote is broken, when I unplug and plug again cable as before, I see this result after type "adb devices": "[device_id] offline".

I have tried everything - restart pc, adb, tablet. Toggle debug usb, revoke usb authorization - nothing help me. Only wipe table is solution.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
3

Answer by stark_sarthak · May 11, 2016 at 07:29 PM

I was fed up with this problem for 6 hours or so and then i found the following solution :-

BlueStacks (android emulating software) interferes with Unity's ability to communicate with a cable connected android device. So even if bluestacks is just installed on your system and not even running, it will interfere with Unity's remote app and it won't be able to run on your physical device connected via a cable. This is valid for android but I dont know about iOS because i don't use it.

Solution - Open windows task manager and kill all tasks with the name "BS" or "Bluestacks" written on them. Then connect your device with Unity remote and follow the normal procedure as mentioned in all threads and tutorials. It shall work like a charm.

This might not be valid for everyone who's unity remote is not working but I thought I'd just share my personal experience so it could help someone out.

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image InsOp · Jan 21, 2017 at 08:21 PM 0
Share

this solved my problem! i just deinstalled bluestacks, now everything works fine!

avatar image cybergame2k · Apr 12, 2017 at 11:23 AM 0
Share

Thank you so much $$anonymous$$r. Stark your solution solve my problem! I've been looking around the internet since yesterday because my Unity remote 5 does not connect in my editor. And I finally found the answer from you!

avatar image unity_2n6zHK2pz1pHcA · Feb 03, 2021 at 12:32 AM 0
Share

man you saved my day

avatar image
0

Answer by DarkNode · Aug 30, 2016 at 10:17 AM

Each time you restart the Unity Remote app you must restart Unity or the app will not pick it up.

Mabit, you rock!! That one line in your info saved my bacon, and finally! explains why my Remote worked sometimes and sometimes didn't.

Omg, Unity, please let the Remote sense Unity or vice versa without having to restart Unity.

Thanks again, Mabit!!!!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Seed_Value · Sep 12, 2016 at 01:23 AM

In my k00c Asus Transform pad unity remote not working. I download driver booster for windows, its find updated drivers for ADB. After all works ok

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by vinitshandilya · Oct 16, 2016 at 05:43 PM

For those of you who are still struggling with Unity Remote 5, I have a solution. I found this after 4 stressful hours. Once your adb drivers are installed and your device is listed in "adb devices" command output, do the following:

  1. Go to Edit > Project Settings > Editor and choose Any Android Device.

  2. Now do this one time. Go to Edit > Build and Run. This way, your game will be compiled and pushed directly to the device.

Next time, when you open Unity Remote 5 app and click on play on Unity editor, the scene will appear on your device.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
  • ‹
  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

85 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Problem with Facebook SDK 7.5 // Fb.Mobile.AppInvite() doesn't work anymore... 2 Answers

unity Remote 4 not working with unity 5.2.03f and nexus 5 1 Answer

Please suggest me the best ways to add a button that can be remotely controlled from an Android phone via Bluetooth. 0 Answers

[Android] get all recent photos in gallery and display them as thumbnails 0 Answers

Android loading crash 4 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges