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Question by Pirate___man · Jun 18, 2010 at 05:44 PM · blenderfbx

Blender Import Problems

I'm trying to import something from blender into unity. I saved the blend file in the assets folder and it showed up in the projects panel but when I try to drag the object fom the project panel to the scene or the hierachy panel it tells me that it cant convert to fbx. Any help??!?!?!?!?!?!?

Edit: I converted it in blender to an fbx and then moved it to my assets and its working now. Thanx

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avatar image Cyclops · Jun 18, 2010 at 09:05 PM 0
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Glad it helped, feel free to checkmark the answer also. :) And I am still curious what version of Blender it was.

avatar image Pirate___man · Jun 21, 2010 at 05:58 PM 0
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Srry forgot to checkmark. It was modeled on blender 2.5 but then moved to 2.49b because I knew that 2.5 doesn't work with unity yet. I forgot about exporting... I'm guessing your a blender user?

avatar image Cyclops · Jun 21, 2010 at 06:04 PM 0
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@Bryma, yes, a Blender user, although not a guru. :) One more question - could it be a file association problem? Assu$$anonymous$$g you're using Windows, if you double-click a .blend file, does it start Blender? Otherwise I'm not sure why Unity fails - it basically calls Blender and runs the same .fbx export script.

avatar image Pirate___man · Jun 21, 2010 at 10:49 PM 0
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Yes when I doubleclick a .blend file it opens blender. Is that a problem?

avatar image Cyclops · Jun 22, 2010 at 05:20 PM 2
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No clue, sorry. (although I didn't mention it, I presume when you double-click a .blend file it opens Blender 2.49, not 2.5 - otherwise the file associations are wrong).

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Answer by Cyclops · Jun 18, 2010 at 05:54 PM

Some more details would be useful. But if you're talking about Blender version 2.5 - it's currently alpha code, and other people have had problems with that. You could get the 2.49b version, and see if it works (you'd have to make sure that .blend files were associated with 2.49b).

One thing you can try as a test, is to export a .fbx file yourself. In Blender, do File->Export (fbx), and see if it works. If it works, then at least you can copy the .fbx file yourself into Unity's Assets folder. If it fails, there may be other problems - for instance, the script that does the exporting is a Python script. Although Blender is supposed to have a copy of Python in its Install folder, maybe something went wrong. If so, you could re-edit your Question to include more details.

Update: If you've installed multiple versions of Blender, one of which is 2.5(alpha) - if you go back to version 2.49, make sure your file associations are correct. So if you double-click on a .blend file, it should open up the correct version, 2.49.

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avatar image Waz · Jul 30, 2010 at 06:09 AM 1
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It's BETA now. Still doesn't work (presumably because of changes in Blender).

avatar image maikkel · Sep 08, 2011 at 10:20 PM 0
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It's FINAL (!) now. still not working...

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