• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by Sergey · Jun 24, 2010 at 07:09 AM · rotationmovementcharacterangledegrees

How to rotate Character depending on the inclination of the platform or its parts?

Hi! I make a Sonic game in Unity. This game requires 360 degrees character movement, because it has different platforms, including "Loops". How to make this movement? Thanks.

Comment
vancura

People who like this

1 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by matyicsapo · Jun 24, 2010 at 07:45 AM

Raycasting from you char towards it's bottom (that is not down on the global Y axis) it'll hit the ground beneath it's feet and you'll get a RaycastHit which contains the hit ground's normal from which you can calculate the dir which goes along this surface using Vector3.OrthoNormaliz() which is the dir you should be able to move on the surface.

I'm not that smart but in 2D I'd do the actual rotation by finding the angle between the char's forward vector and the newly hit surface's paralell dir (the move dir I mean which you calced already) and rotate the char by it's forward axis by this angle.

Hope this gets you started :)

Sry if it wasn't too clear and another for my could-be-better-english and another if I said sg. totally non-sense.

Comment
twinnightmare

People who like this

1 Show 6 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Sergey · Jun 28, 2010 at 10:02 PM 0
Share

Yes! It works, but Sonic doesn't rotate in the "Loops" 360 degrees. He can only move to its wall.

avatar image matyicsapo · Jun 29, 2010 at 06:36 AM 0
Share

is gravity applied, isn't that what's stopping him from going up the ceiling? or if the inclination of the surface is too abrupt that could be a problem too(no other ideas atm - it's very early here)

avatar image Sergey · Jun 29, 2010 at 09:13 AM 0
Share

Oh, no! I doesn't help. Maybe, I need to create some kind of... waypoint...

avatar image Sergey · Jun 29, 2010 at 03:49 PM 0
Share

Could you check my code? Maybe, I did something wrong... http://depositfiles.com/files/6gm3f5ese

avatar image matyicsapo · Jun 29, 2010 at 06:16 PM 0
Share

checked it but I couldn't find anything that striking sry...you could narrow the problem down it's root by debuging with a bunch of logs and watches for could-be-problematic stuff...really wish I could help more but it seems I still have a lot to learn too :D

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

Character Rotation 2 Answers

Curve player movement 1 Answer

How to rotate a character facing direction of movement like sonic the hedgehog 2 Answers

Help with Character Controller 1 Answer

Character MoveLook rotation locked? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges