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Question by Lickw1d · Jan 14, 2012 at 09:42 PM · animationblender

Playing FDX Animations from blender in Unity PRoblem

Hey guys, Quick question about animation playback. I currently have a blender model rigged and exported as and FBX file, with about 10/11 animations saved in separate tracks in blender. When entering Unity however, only some, seemingly random animations play. All of the animation tracks start on 0 in Blender, and none of them are invisible. It also seems like it is the more complicated animations that are not playing. All of the keyframes in Blender hold animation data for all of the bones as to prevent weird culling, yet only some animations play. I cannot determine what is causing this select few. 4 out of 10 to not play. Thanks for the help

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