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Question by Jonne · Jun 25, 2010 at 03:10 PM · iphonepenelope

Unity iPhone Extensions and Examples

Hi all,

Is there any Unity iPhone Extensions such as the Terrain (similar, I know Terrain does not work on iPhone) for Unity PC?

Also, for those of you who followed the Penelope tutorial, is it really necessary to create all that camera and player controls when we have the Control Setups created in the Unity iPhone package?

Can please someone recommend me good resources to download (textures, prefabs, 3d animations (animals), etc) for Unity iPhone?

Thank you.

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Answer by Novodantis 1 · Jun 25, 2010 at 03:39 PM

Also, for those of you who followed the Penelope tutorial, is it really necessary to create all that camera and player controls when we have the Control Setups created in the Unity iPhone package?

There is a note in the tutorial (or at least the later versions) that the scripts were in fact derived from the ones written for that tutorial; but that it is best to follow the steps and construct them, so you more completely understand how they work.

I don't think there's any extensions that the iphone version has over the standalone/web Unity, because it's 'missing' extensions are mainly down to hardware constraints. But I suppose one might consider Unity Remote to be one.

As for resources, I don't know of any specific iphone ones as the materials are closely cross-compatible. Apart from unity3d.com & unify wiki, you may want to try these:

http://infiniteunity3d.com/

http://learnunity3d.com/

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avatar image Jonne · Jun 25, 2010 at 03:55 PM 0
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Thank you. Except for the Terrain asset, all the other assets work on Unity iPhone?

avatar image Novodantis 1 · Jun 25, 2010 at 04:25 PM 0
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There are a few other features too, and you will find variable typing is stricter. If you have a copy of unity iphone already, check out the manual/reference. There's a whole section detailing the differences and technical limitations. Unfortunately, Apple doesn't allow Unity to release the iPhone docs online.

avatar image Jonne · Jun 25, 2010 at 04:47 PM 0
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Thanks again. One more question, it seems that when I follow the X and y coordinates on the tutorial, the result is not always good. I have to change the coordinates by hand to show where its supposed to. Do you know why?

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