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Question by Spaniard · Jan 16, 2012 at 09:27 AM · audiozoomcurve

Curve Editor Zoom Scale Problem

Hi!

Right now I'm studying Unity, and specifically the audio section. One thing that I noticed it is that the Curve Editor doesn't save the zoom scale. I mean if you adjust editor so that to make some changes in the audio behaviour of an audio source and if you select another object in Hierarchy section and then come back to previous object the zoom scale will be with the default settings and I will have to adjust zoom again and waste a lot of time. It's absolutely inconvenient and doesn't allow me to work fast.

Is there any possibilities to save zoom scale in the curve editor when you switch the different objects?

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avatar image grojguy · Apr 24, 2013 at 05:27 PM 0
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This has been driving me bonkers also. And the behavior is totally unpredictable - when selecting an object in Hierarchy, the Animation Curve view usually zooms to what seems like totally arbitrary and different zoom scales.
Also, the "F" key does NOT behave as it is described in the manual, which says...

"You can always press F to frame-select the shown curves or selected keys in their entirely. "

NOT. That rarely works. Usually it zooms to the object in the Scene view! Other times it zooms out. Only rarely does it actually zoom to the selected keys, or to the shown curves.

I really like the new animation curve editor view, but this funky-ness really makes it frustrating, and kinda makes me want to not use it.

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