I just found that I can change my ios game’s fps by changing the variable at AppController file, but how can I change 30 fps limitation on Android platform?
I tried
Application.targetFrameRate = 60;
But it’s difficult to tell if it’s made a difference because I’m running on a pretty poor device. It looks a little different! Can anyone confirm?
@BiG, I tried to set targetFrameRate=60,-1,or others, however, my android phone still run below 30 frames, even there was nothing to render.
I am sure that my android phone can run more than 30 fps and our game really need a higher frame rate.
Thank you very much!
Still waiting for the answer…