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Question by Nicolinux · Jan 18, 2012 at 02:25 AM · collisionphysicsrigidbody

Prevent intersection of rigidbodies at any cost

I have two objects that I totally and always want to collide and not intersect or break through each other. Both use rigidbodies, have set the collision detection to "Continuous Dynamic" and still - at higher speed the first object breaks through the second :( Isn't there any way to prevent this behaviour? It's not that I am using crazy speeds and forces. Just a small cube with mass of 1 and a plank with mass of 100. When I let the cube fall through from about 50m height, it breaks through the plank like it is made of butter...

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