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Question by MOLB · Jan 18, 2012 at 07:08 PM · texturematerialmodel

Texture doesn't work with FBX file

Hi

I have imported some models from Blender (FBX file). But when I try to put a material on it, it is very unfocused. How can I solve this?

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Answer by Hybris · Jan 18, 2012 at 07:30 PM

pack the blender file before exporting and before importing it with unity, you have to import the texture before that. You have to have a texture in the blender file of course. If it isnt assign automatic assign it with hand.

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avatar image MOLB · Jan 19, 2012 at 03:51 PM 0
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So I can't just put the texture on the model in Unity?

avatar image ScottKnowsnow · Jan 19, 2012 at 03:55 PM 1
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Did you remember to make UV a map for it? Without a UV map it will not know which way the colours of the texture should be added to which part of the model

avatar image Hybris · Jan 19, 2012 at 05:03 PM 0
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hey scott i just wanted to say that, lol. And you are right about the UV map

avatar image ScottKnowsnow · Jan 20, 2012 at 09:16 AM 0
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Good stuff :)

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