• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by IriGames · Jan 21, 2012 at 04:35 PM · errorguideathlives

Javascript GUI and deathscript weird compiler errors

I'm new to unity coding but I was just trying to do my death script with the GUI for the lives too. I'm getting some errors that I don't understand.

Assets/MyScripts/GUIcam.js(21,10): BCE0044: expecting (, found 'OnGUI'. Assets/MyScripts/GUIcam.js(21,18): UCE0001: ';' expected. Insert a semicolon at the end. Assets/MyScripts/GUIcam.js(22,1): BCE0043: Unexpected token: if. Assets/MyScripts/GUIcam.js(22,16): UCE0001: ';' expected. Insert a semicolon at the end. Assets/MyScripts/GUIcam.js(23,59): BCE0044: expecting :, found ';'.

I understand what most of the error's mean but if you look at the line numbers it gets confusing.

 var icon1 : Texture2D;

var icon2 : Texture2D; var icon3 : Texture2D; var dead = false; var Lives = 3;

function OnControllerColliderHit(hit : ControllerColliderHit){ if(hit.gameObject.tag == "Dead"){ dead = true; if (Lives == 3){ Lives == 2; } if (Lives == 2){ Lives == 1; } if (Lives == 1){ Lives == 0; } }

function OnGUI (){ if (Lives == 3){ GUI.Box (Rect (10,10,100,100), GUIContent(icon3)); if (Lives == 2){ GUI.Box (Rect (10,10,100,100), GUIContent(icon2)); if (Lives == 1){ GUI.Box (Rect (10,10,100,100), GUIContent(icon1)); } } } } }

Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image

Answer by GC1983 · Jan 21, 2012 at 09:54 PM

Future reference use the little binary 1/0 icon above the text box and insert your code snippet there so the code lays out appropriately. Easier to read.

It looks to me youre trying to place a function within a function which is not aloud in any language that I know of. Take the OnGUI() out of the collision function. The OnGUI() is like the Update for GUI. It updates a bunch a times per frame to keep constant up date. So place triggers within the OnGUI() and trigger those through the collision function. Keep in mind when you using the assignment operator ==/=, == is for if statements, variables within the () and then the information within the block, uses =. Ex: if(Lives == 3) { Lives = 2; }

Comment

People who like this

0 Show 0 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Is there something wrong with my c# script? 1 Answer

Can't draw a box using Basic GUI 1 Answer

Material on GUI Transparent problem 0 Answers

[Solved] GUI Error? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges