I have a serious problem about texture tiling. used the detailes on the terrain,it’s really good, but I’d like to rotate the texture as seen here : http://udn.epicgames.com/Three/rsrc/Three/TerrainAdvancedTextures/UE3MultiuvMatRotate.gif
or UDK | TerrainAdvancedTextures
I have an idea : I could set differents tiles of my picture(for example 1, 1 for standard rotation; -1,1 for a 90 rotation; -1,-1 for a 180 rotation and 1, -1 for a -90 rotation) So, is there a way to do it modifying the terrain shader? Could u post me just the way to do it? Thanks