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Question by Gustavo 1 · Jul 01, 2010 at 02:37 AM · terraintree

Adding trees dynamically

Is it possible to add trees to the terrain by scripting?

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Answer by Mike 3 · Jul 01, 2010 at 03:21 AM

You can indeed, but it's through the $$anonymous$$ghly undocumented and unsupported TerrainData class

You'll want to play around with terrain.terrainData and inside that, treeInstances.

treeInstances is an array of TreeInstance objects, each of w$$anonymous$$ch you can set position on

Your best bet is most likely to just start out by cloning a TreeInstance, and changing the position (TreeInstance is a struct, so you can easily clone by assigning another TreeInstance to a new variable)

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avatar image Gustavo 1 · Jul 01, 2010 at 02:41 PM 0
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Could you show me an example code?

avatar image shawnomatic · Jan 10, 2011 at 08:09 PM 0
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This is an older question but I've been looking into this for the past week with little luck. Can anyone give more details and possible example script? Thanks.

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