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Question by Subhi · Jan 31, 2012 at 08:06 PM · terrainplayercharacter controllerslowfall

game goes slow and characters fall of through the terrain

Hi , i have a long level with about over 800 opject , when i begin the level the game goes ok , then the game goes slower and slower when i pass more of the level , and then the player and other character colliders falls through the terrain , how can i fix that , and thanks for your time

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avatar image ByteSheep · Jan 31, 2012 at 08:51 PM 0
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I think we'll need more info than that.. Do you have any scripts etc in the scene?

avatar image BigBlob · Jan 31, 2012 at 09:36 PM 1
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$$anonymous$$aybe you should use occlusion culling in Unity

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Answer by BigBlob · Jan 31, 2012 at 09:35 PM

Check if your terrain collision is on and the trigger off. Also check if you are missing any mono script behaviours in your game!

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avatar image Subhi · Feb 01, 2012 at 06:24 AM 0
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I had to many rotating objects so i will use occlusion culling

avatar image BigBlob · Feb 01, 2012 at 10:31 PM 1
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Uau it usually also happens with rotation too! Who knew.

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