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Question by mandismash · Feb 02, 2012 at 10:31 AM · c#variableinspectorinheritanceclasses

HideInInspector with inherited variables

I have a base class that holds some of my main public variables. I have a few classes that inherit from the base class that use those variables.

I don't want the child scripts to show these variables in the inspector, but I do want them to inherit the variables. How can I make it so the base class shows the variables in the inspector but the inherited classes do not also show these variables in the inspector?

I know there's HideInInspector, but I am not sure how to use it with inherited variables after they are initially declared in the base class.

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avatar image MaxKarpinsky · Oct 29, 2017 at 03:51 PM 0
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You can use PropertyAttribute. https://gamedev.stackexchange.com/questions/150054/get-type-of-the-object-where-attribute-was-declared-hide-in-derived-inspector

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Answer by Statement · Feb 02, 2012 at 02:40 PM

You'll have to write your own Inspector.

Read this document on extending the editor.

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avatar image mandismash · Feb 02, 2012 at 05:25 PM 0
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Thank you! I didn't know I could do that. I appreciate the links.

avatar image daviddickball · Jun 09, 2019 at 02:14 PM 0
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The linked documentation goes to a 404 :-/

avatar image Statement daviddickball · Jun 12, 2019 at 04:14 PM 1
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Fixed link to documentation.

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