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Question by alex 1 · Jul 04, 2010 at 10:41 AM · cameragameobjecttransformcube

Collision delete

Ok so iv been trying to make a script and keep failing. I want it so that when an object touches another object, a event happens (Such as it prints on the screen "You won!")

  • My box is called "bluecube"
  • My collider that if bluecube collides with it i want somet$$anonymous$$ng to happen is called "bottom-collider"

so i tried t$$anonymous$$s script - (t$$anonymous$$s failed)

var bluecube : Transform;

function OnControllerColliderHit(collision:Collision)

{ if(collision.gameObject == "bluecube") { Destroy(bluecube);

} }

what i wanted it to do is that when the bluecube comes into contact with the object that has t$$anonymous$$s script attached it will destroy the bluecube.

Thanks in advance!

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Answer by Mike 3 · Jul 04, 2010 at 10:46 AM

You just need to change t$$anonymous$$s little piece of code:

if(collision.gameObject.name == "bluecube")
{
    Destroy(collision.gameObject);
}

Since you're doing it by name, you don't need to have a variable to your blueCube object (though you could also use it for checking if you prefer, e.g. if (collision.transform == bluecube) )

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avatar image alex 1 · Jul 04, 2010 at 10:48 AM 0
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Thanks. I was using variables as I wanted to use 1 script for all cubes. As I have 3 colors of cube.

avatar image Mike 3 · Jul 04, 2010 at 10:49 AM 0
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Yup yup, sounds better in that case

avatar image alex 1 · Jul 04, 2010 at 10:58 AM 0
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Thanks a bunch anyway, I really needed this!

avatar image alex 1 · Jul 04, 2010 at 11:01 AM 0
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Hmmm, weird. im getting "Unknown identifier : collision" ?

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