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Question by mthelen2 · Feb 11, 2012 at 06:49 AM · iosaipathfinding

Multifloor Pathfinding

So, I'm building a project on iOS with this Aron Granberg's A* package...

http://www.arongranberg.com/unity/a-pathfinding/

The List Graph data structure runs on my development environment. But unfortunately, when built to iOS it fails. This seemed like the most elegant solution for pathing enemies up and down staircases, as well as around their occupied level. The Grid graph works on iOS, but I do not think it would be capable of a multi-floor environment.

My question is: Could I path enemies up and down floors with the grid graph? Is there another solution? I've tried other free packages, including Angry Ant's path, but I was not a fan.

Thanks

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