so i have two vectors that are getting compared with Vector3.distance which is coming out right, but when i try to compare it in a for loop like this
for( var i = 0; i<= myDistance; i++){
instantiate(blahblah);
}
it goes completely crazy it instantiates like 20 or so every frame and it wont stop. i think this has to do with distance internally, but i dont know could some one with more knowledge help me out