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Question by ChrisBriscoe · Feb 13, 2012 at 05:05 PM · crashimportblender

nightmare importing from blender

have been working on project for some weeks. Happily importing FBX from blender. Then began to get unity crashing on the import. This is on an import containing objects that have been fine in the past. It's an airlock module with several interlocking scripted effects. Got everything going OK. Now, I thought, I'll just tweak. Attach the airlock to a parent (in blender) so that it can be repositioned slightly. Disaster! The FBX crashes. Undo parenting, still crashes. Strip situation down to a single object - start a clean unity - check that the FBX imports into houdini Ok. Unity crashes on this single object, Submit crash report. Now when I try to import FBX without the "bad" object another object starts crashing. Have tried blender 2.6 & 2.62. Am using Unity 3.5. I ahve had these mysterious FBX crashes in the past, although they have gone away. Not this time though.

Several days have been lost going round in circles with these imports. Starting to get close to giving up. Can anyone give advice?

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avatar image jmills · May 20, 2013 at 07:43 PM 0
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I have been experiencing the same problem. I got a few errors on the Blender import script with a new mesh and then after reloading the scene I found that the Object I was working on was no longer loaded ( after a crash on startup ) and that i could no longer import ANY other objects into ANY of my scenes. Please! Anyone who has any knowledge of this behavior, assist!

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